If I ever manage to finish this, the idea will be that you control Klunk (any likeness to popular franchise characters or parody characters based on those characters might be coincidental), a massive, hulk-like man who is essentially able to solve every problem he's faced with by using his cartoonishly absurd levels of raw physical strength. The game will involve a small/medium-ish "open world" consisting mainly of Klunk's hometown whose denizens live in constant fear of his (your) antics destroying everything they have, including their lives. For this reason they will be extremely eager at all times to offer the player (as Klunk) any "task" or "quest" they can think of, in an attempt to keep you busy. The player may choose to complete these quests, which will typically have rewards that range from mostly-worthless collectibles to small monetary payments. Alternatively, Klunk is always able to simply take or break whatever he wants (to the extent that I am able to code things to be take-able and breakable).

**At this very early stage, any part of this idea is likely to change as development progresses, perhaps even drastically.**

Development log

Comments

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Really good! A way to full screen would also be appreciated!

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Looks good, a faster way to move like a sprint or jump would be nice.

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Indeed, and thanks! Movement definitely needs more work, but until now the "world" was just a small 5m x 5m platform. Now that there's a decent-size area to traverse, I will definitely be looking into more movement options.