Another Small Update


While I work on the next real gameplay features, I wanted to go ahead and just get this out of the way. There's a loading screen now, which should make the game look less like it's broken while waiting for the terrain to finish generating. Also fixed the little hills outside of the town spawning outside the map area, and fixed pausing not working properly in the browser player. Now you can press P to pause/unpause, and the game should pause automatically if the player clicks out of the game window.

For the next update, either later tonight or tomorrow, I plan to make Klunk's limbs animate when he walks. There are a couple of other things in the works (like a settings menu, a "sprint" ability, and making the houses fall apart when you walk into them), but I can't guarantee which, if any, will make it into the next version.

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